PRState 2.1.4 released. Documentation and Feather updates, mostly.
PRState for GameMaker Studio 2 » Devlog
PRState v2.1.4 now available. There have been a few minor updates since the last release.
Change Log:
IMPROVEMENTS
- Cleared Feather errors/warnings by tightening up some of the code.
- Removed DebugExt script. Decided it was overkill.
- Enhanced JSDOC documentation.
- Replaced module registry code with new external PRModuleRegistry function call.
BUG FIXES
- Added event_inherited() call in all object events.
NOTES
- Removed noone as a valid value for state names. State names are strings, thus use only "" for no state rather than noone.
- Fixed a type-o in the PRSetStateVerbose() function.
- Minor documentation changes.
Files
PRState.yymps 211 kB
Dec 20, 2023
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PRState for GameMaker Studio 2
A simple and efficient finite state machine for your GameMaker Studio 2 objects.
Status | Released |
Category | Assets |
Author | Prismatic Realms, Inc. |
Tags | extension, GameMaker, gms, gms2, state-machine |
More posts
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- PRState Website Partial UpdateJan 24, 2021
- New tutorial video available for PRState.Jan 21, 2021
- PRState v2.0.2 released. Small bug fix.Jan 11, 2021
- PRState has been updated for GMS2 v2.3 and is now on Itch!Jan 10, 2021
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