Thanks for this, it looks WONDERFUL.. Checking it out now!
Yup this is great! LOVE it.. Is there a way to half-bright duplicate the first 32 colours into the second 32 colours? I'm making games in EHB (like a nutcase) and that would be a handy feature... (GrafX2 has this option, but it's great to slowly be getting all the functionality I need just in Aseprite itself!)
Glad you like it! It already handles EHB as you described and updates the second 32 colours live as you adjust the colours with the mixer. Just set your Aseprite palette to 64 colours and then open the colour mixer. Voila! :)
Ohhh that’s very handy! So cool. 🙂 Thanks for the response!
It’s possible (again) that this is a feature that’s already there and I just missed, but it not.. Would you consider adding variable bit depth so it works for other systems too (MD/ST) I know a substantial chunk of the Scorpion Engine community use Aseprite so that’d make it super useful for multi-platform titles. Keep up the good work!
You're welcome! I'm glad you are getting good use out of it. Strange about the error... I haven't been able to reproduce it. The next time it happens, try to be aware of the steps that lead up to the error and report back to me. Thanks!
I just uploaded a small update to this script. I'm not convinced that it will address the issue you reported, but the 'dlg' variables now conform to better programming conventions.
Thanks for your fast reply and fix. I tried many images and for now i don´t get the message. It works fine now. Thanks!
A question:
Ist there a way to pick colors while the color dialog is open? When not, maybe get the current selected color from Aseprite? It would be eayser to adjust colors..
This is just a minor thing, bigger adjustments are done later in Deluxe Paint ;)
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Thanks for this, it looks WONDERFUL.. Checking it out now!
Yup this is great! LOVE it.. Is there a way to half-bright duplicate the first 32 colours into the second 32 colours? I'm making games in EHB (like a nutcase) and that would be a handy feature... (GrafX2 has this option, but it's great to slowly be getting all the functionality I need just in Aseprite itself!)
Glad you like it! It already handles EHB as you described and updates the second 32 colours live as you adjust the colours with the mixer. Just set your Aseprite palette to 64 colours and then open the colour mixer. Voila! :)
Ohhh that’s very handy! So cool. 🙂 Thanks for the response!
It’s possible (again) that this is a feature that’s already there and I just missed, but it not.. Would you consider adding variable bit depth so it works for other systems too (MD/ST) I know a substantial chunk of the Scorpion Engine community use Aseprite so that’d make it super useful for multi-platform titles. Keep up the good work!
Hi, many thanks for the script it helps a lot! I have some small problems ;)
I get an error message sometimes:
Amiga OCS Color Palette Mixer.lua:219: attempt to index a nil value (global 'dlg')
Regards and thanks!
Tried more, the message comes not as often than before ;) Overall, it works great so far.
You're welcome! I'm glad you are getting good use out of it. Strange about the error... I haven't been able to reproduce it. The next time it happens, try to be aware of the steps that lead up to the error and report back to me. Thanks!
I just uploaded a small update to this script. I'm not convinced that it will address the issue you reported, but the 'dlg' variables now conform to better programming conventions.
Thanks for your fast reply and fix. I tried many images and for now i don´t get the message. It works fine now. Thanks!
A question:
Ist there a way to pick colors while the color dialog is open? When not, maybe get the current selected color from Aseprite? It would be eayser to adjust colors..
This is just a minor thing, bigger adjustments are done later in Deluxe Paint ;)
Thanks for the suggestions. Please see the new update! I'm sure you will approve. :)
YES! Many thanks for the update! It works great now. I can use the color picker or select a color in Aseprite and adjust it in your dialog!